CM 242: Video Game Design II

Discipline
Credits 3 Lecture Hours 3
Designation
DA
This course picks up where CM 142 left off. In addition to creating games at a higher technical and aesthetic standard, presentation skills (as in “presentation to potential investors”) are emphasized. May be repeatable up to 6 credits.
Prerequisites

A grade of C or better in CM 142

Course Outcomes
  • Create, work and write basic 3D assets in Unity 3D and programming scripts applicable to gaming in C# language.
  • Publish games to mobile and web platforms.
  • Identify game design elements in order to offer constructive critique to existing games.
  • Express ideas to “potential investors” using clear, concise and persuasive speech and presentation skills and identify the function and expectations of people in roles within a professional Game Design and Development team.